Andrew Golub
///Head of Render Department
What we do
Any engine, any platform, 160 senior and mid-level game engineers
Entire LiveOps cycle, regular content updates and seasonal expansions
A range of art styles. Characters, environments, concept art, animation
Purpose-built to help you resolve technical problems quickly
Past-gen consoles, Nintendo Switch, mobile. Fixed cost porting services
Purpose-built to help you resolve technical problems quickly
How we work
Have questions?
[email protected]
Discover the latest news, interviews, thoughts and insights from the team at Pingle Studio®.
///Head of Render Department
///Head of Art Department
///Lead UI/UX Designer
///CEO & CO-FOUNDER
/// Head of Unity Department
///3D Environment Art Lead
/// Art Director
///UE C++ Developer
///CTO
///HEAD OF PROJECT MANAGEMENT OFFICE
///Sound Designer
///PRODUCTION DIRECTOR
///Content Manager
///HEAD OF PRODUCTION
We‘ll gladly discuss your brand, business goals, and tasks. After submitting the form, we will contact you within 24 hours.
Olga Chernova