Andrew Golub

/// Head of Render Department

Company

Pingle Studio

Location

Dnipro, Ukraine

Expertise

unreal engine, c++, render programming

Andrew Golub is the Head of the Rendering Department at Pingle Studio. He leads the team responsible for pushing visual fidelity and performance across platforms, with standout contributions to titles like Life Is Strange, The Outer Worlds, and Rocket Arena.

Author's articles 3

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