Modern days are the best in terms of choosing the game engine for the game you’re developing. Now you can make a game of any size and genre without having to invest in developing a custom engine. The presence of popular gaming engines, available for everyone, makes extending game development teams much faster and easier, which makes it possible to create more games of all sizes worldwide.
But how to choose the best gaming engine that fits your exact game?
Every available engine is strong and weak in something. The thing is to find the best proportion between the engine’s pros and cons, the requirements of your game, and the resources you’re willing to spend on bringing your game to life.
Anyway, the products you’re making will be greatly influenced by the technology behind them. In this article, we’re covering the most popular gaming engines. Read on to find out what is the best game engine for your project.
To have a good clue on what engine is the best for your project, it’s good to set a list of technical requirements for your game and see if the engine fits them all or can be rebuilt for fitting them.
The question of selecting an engine also goes pretty far beyond the technical requirements. How easy would that be for you to find new talent, familiar with your engine, in case you plan to extend a team? Does the engine you chose provide well-rounded technical support? Is the pricing okay? How big is the engine's professional community? What do your artists think of your engine?
You could ask a lot more questions, depending on your project. But here’s the list of criteria we recommend to take a look at right when the matter of choosing a game engine appears on sight:
- Physics – the level of immersion and physics the engine can provide should resonate well with the game quality you plan to/can provide and the hardware limitations of players. Some engines, used at PC or PlayStation might be problematic to use on mobile platforms;
- Input — the flexibility of the input functionality of the engine means a lot for your game to run well on various platforms. If you plan to develop a multi-platform game, make sure the input your engine provides is enough for you;
- Rendering — rendering speed and optimization define a lot in terms of the performance of your game. Can your engine render fast enough? If not, can you modify it to do so?
- Visual Assets Processing — how good is the engine you consider in terms of shading, lighting, scripting, texture mapping, depth of field etc? How much programming do you need to add it to your game with the engine you’re considering?
- Collision detection — how hard is it to set the right behavior of two or more objects interacting with each other in the engine you chose?
- Recruiting potential — a little off-road, but still important, if you need more human resources for your game. How popular is the engine among the developers? How hard is that to find a required professional in your area?
Here, we'll try to answer as many of your questions as possible to help you choose what the best engine is for you, by providing in-depth guides on all the major game engines.