Hi-Rez Studio releases 
Divine Knockout (DKO) 
on PS5, PC, and Xbox Series X/S
with the  UI implementation
help of pingle studio

Case study
the challenge

Implement UI to the 3rd person platform fighting game

the challenge
the result
the result

Divine Knockout works excellent on all the consoles with a correct UI

commercial and critical reception

TBA

testimonail

TBA

01.

experience with 
implementing UI
to Unreal Engine games

02.

agile to deliver a
launch-ready game
with a short turnaround

03.

Vision grounded in 15+
years of experience
with unreal engine

the pingle advantage

Hi-Rez studios launched Divine Knockout
on all the target platforms
with a perfectly working UI.

Smooth controls including
next-gen consoles gamepads
new functionality.
Adapting game design
to feel native and intuitive
on any gamepad.

learn more about co-development with us

learn more

here are some solutions we’re
especially proud of

A team of 10 professionals from Pingle Studio helped Hi-Rez studios to implement UI and provided some more development assistance. Here are some challenges we solved while working on DKO:

challenge

Implementing the flexible, effective, and change-friendly UI system, which is strongly connected with the gameplay

solution

1. Planning the architecture system

2.  Creating a manager class that uploads the necessary assets to the memory and dynamically creates instances for widgets, based on the data from the assets

3. Implementing the assistance subsystems

4. Implementing the gameplay-connected code

5. Connecting the UI and gameplay

6. Testing and releasing

challenge

Fixing the critical freezes on a Startup video, which are being played during the engine initialization

solution

1. Performing profiling 

2. Postpone the system benchmark call 

3. Add async asset uploading 

4. Detect that async upload breaks the logic for some widgets 

5. Fix the issue 

6. Detect that the previous fix fixes the initial Startup video issue 

7. Return the async assets uploading, using that fix, setting it only to work while this video is playing

challenge

Implementing the UI and code for game’s store 

solution

1 - Set a high priority to this task due to its effect on the partner’s income

2 - Review every stage of work with the project’s Tech Lead

3 - Set a fast communication with the partner’s team

4 - Apply some resources with similar functionality from another partner’s project.

Let us help you
achieve greater
success
Get updated with the latest case studies

related cases

Game Porting Services
The Eternal Cylinder
Read case study
Game Co-Development Services
Undungeon
Read case study
Game Co-Development Services
Rocket Arena
Read case study