Strayed Lights
Embers’ Debut Title Hits Switch, PS, and Xbox In One Day
What we do
Any engine, any platform, 160 senior and mid-level game engineers
Entire LiveOps cycle, regular content updates and seasonal expansions
A range of art styles. Characters, environments, concept art, animation
Purpose-built to help you resolve technical problems quickly
Past-gen consoles, Nintendo Switch, mobile. Fixed cost porting services
Purpose-built to help you resolve technical problems quickly
How we work
Have questions?
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/ Games Porting /
Spirits Unleashed Lands as an Ecto Edition on Switch with All DLC
on Switch
on Metacritic
on Steam
4/5
The Switch port might be the best way to play [Spirits Unleashed].
7/10
Possibly the best version of the video game.
8/10
A spookily smooth Switch port
Really solid
Handheld has been really solid.
Ghostbusters: Spirits Unleashed is a 4v1 asymmetrical multiplayer game. Set in richly detailed, haunted locations, the game blends lighthearted ghostbusting with eerie hide-and-seek mechanics. Developed by IllFonic, it launched in 2022 on PC and consoles with full voice acting from the original cast and deep gear customization.
Client
Solution
Engine
Platforms
Release
Partnership timeline
IllFonic brought in Pingle to port their UE4 title to Nintendo Switch. We had to preserve the game’s visual effects, ghost encounters, and immersive audio, while bundling all DLC into the game’s “Ecto Edition” and hitting stable performance targets on handheld hardware.
IllFonic needed the Switch version of Ghostbusters: Spirits Unleashed to match the original’s immersive feel — glowing particle effects, volumetric fog, and expressive morph-target facial animations included.
But packing all that into Nintendo’s handheld came with a technical compromise: hitting stable 30 FPS in action-heavy multiplayer, plus bundling every DLC drop without inflating load times or file size.
In short, nothing that Pingle couldn’t handle.
Have a similar challenge?
We can help!
To retain Ghostbusters’ signature atmosphere on Switch, we needed to deliver complex VFX and morph-target face animations without overloading the hardware. Our team tackled it head-on with targeted optimization:
Built custom LODs for skeletal meshes, including ghosts with animated expressions
Applied culling methods to skip rendering off-screen objects and effects
Tuned navigation systems for smoother character and ghost movement
Balanced CPU and GPU loads to lock in stable 30 FPS performance
Switch players got every DLC — new maps, cosmetics, and gear — pre-installed. But bundling all that content without tanking performance or ballooning file size meant deep system optimization. So we:
Recompressed and trimmed animation files and logic
Optimized movement components and flying ghost AI
Reduced in-engine texture sizes without losing clarity
Tuned loading systems for faster boot and smoother level streaming
From technically demanding titles to stylistically unique games, we've helped dozens of developers scale their games’ success on new platforms. In record times.
We‘ll gladly discuss your brand, business goals, and tasks. After submitting the form, we will contact you within 24 hours.
Olga Chernova