Test all the game regimes and multiplayer of the dynamic fighting game
GigaBash is ready for publishing on PC and PlayStation
adaptive in preforming
agile in delivery
of a launch-ready game
with a short turnaround
vision grounded in
15+ years of
Passion Republic received the full documentation
required to bring GigaBash to PC, and PlayStation consoles
next-gen consoles gamepads
to feel native and intuitive
on any gamepad.
here are some solutions we’re
especially proud of
A small team of 3 QA engineers did great work to ensure GigaBash is ready for release. Here are some notable moments from our working time in this fighting game.
The game lacked test documentation
- Discover GDD and see if it can be used for creating test documentation.
- Create test documentation according to our experience with the game.
- Create checklists for Steam and EGS
The game had solid issues with multiplayer
- Test all the cooperative and multiplayer game mods
- Define bottlenecks and common crashes
- Document all the multiplayer-related issues for the developers to fix