Strayed Lights

Pingle Studio ports
Strayed Lights
to Nintendo Switch, PlayStation,
and Xbox consoles

Case study

Pingle Studio provides Embers with the
decently playable version of the game
for every requested console

Adapting existing code
to console requirements

Adapting game design
to feel native and intuitive
on any gamepad.

Learn more about our services

here are some solutions we’re
especially proud of

Our talented team of developers, technical artists, managers, sound designers, QA engineers, game designers, UI/UX designers, and localizers applied all their talent to bring this majestic game to consoles in time. Here are some challenges they solved:

challenge

Provide the certification process passing on consoles, especially for Gen 8 and Nintendo Switch.

solution
  1. rework and optimize the streaming system

 

  1. optimize the use of Hard References technology, especially on the consoles with weaker hardware

 

  1. add load screens in the most resource-consuming areas, with no harm to the gameplay
challenge

Decrease the amount of memory for game sounds

solution
  1. select proper audio codecs and add them to the project

 

  1. optimize the audio containers

 

  1. change the Global Voice Limitation conditions for PS4, Xbox One and Nintendo Switch

 

  1. apply voices prioritizing
challenge

Develop the DualSense controls features from scratch.

solution
  1. develop and implement particular kinds of Haptic Feedback vibrations for multiple game situations, like ultimate attacks or energy draining

 

  1. develop and implement game cases and adaptive triggers for specific game scenarios;

 

  1. implement the gamepad vibrations, sound and light bars for the character changes in color
challenge

Decrease the CPU load caused by sounds on Nintendo Switch

solution
  1. optimize the reverb effect throughout the game

 

  1. optimize the dynamic processing effects
Let us help you
achieve greater
success
game art-06
game art-05
game art-04
game art-03
enjoy Strayed Lights

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