




brings 2D adventure RPG-lite game to PlayStation and Xbox players
The United Label delivers Tails of Iron to past and next-gen consoles


Metascore Rate
average 84/100

Cade Davie - The Xbox Hub
It has a fun, finely-crafted story told through splendid animation and outstanding narration, a gorgeous, adventure-filled world with plenty to explore, and one of the greatest 2D combat systems I’ve ever experienced. Tails of Iron is not only one of the best things I’ve played all year, but it’s a sign of great things to come from an incredibly talented studio.
adaptive in delivering
Unity games
creative in adapting
existing game mechanics
to next-gen console controllers
vision grounded in
5+ years of
experience with
unity
The United Label discovers
a new console audience
for Tails of Iron
with the porting support
from pingle studio


to console requirements

next-gen consoles gamepads
new functionality.

to feel native and intuitive
on any gamepad.
learn about porting with us

here are some solutions we’re
especially proud of
A team of Unity developers, Tech Artists, managers, and QA specialists has been working on this project. Here are some challenges the team faced during porting Tails of Iron to consoles.
Add new features of next-gen controllers to the game
01. Develop a control scheme prototype for nextgen controller features
02. Test them on a focus group
03. Implement the smoothest variations of these mechanics to the console builds
Provide smooth gameplay on all the consoles
01. Optimize available game resources to run well on consoles
02. Update the existing functionality
Adap PC controls to every possible PS and Xbox gamepad
01. Create multiple control prototypes.
02. Test the prototypes with a focus group.
03. Implement the prototypes with the best feedback to the console builds
achieve greater
success





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