The Outer Worlds
Next-Gen Port Hits 4K/60 FPS and Fixes Long-Session Crashes
What we do
Any engine, any platform, 160 senior and mid-level game engineers
Entire LiveOps cycle, regular content updates and seasonal expansions
A range of art styles. Characters, environments, concept art, animation
Purpose-built to help you resolve technical problems quickly
Past-gen consoles, Nintendo Switch, mobile. Fixed cost porting services
Purpose-built to help you resolve technical problems quickly
How we work
Have questions?
[email protected]
/ Games Porting /
Reaches PlayStation & Xbox With Pingle’s Porting Support
sold
on Metacritic
on Steam
5/5
Not only is it a creative breath of fresh air, but it’s a blast to play.
8/10
The art style in Tails of Iron is fantastic, the story-book art design fits the game perfectly.
8.5/10
Definitely worth a try if you are a fan of soulslikes.
9/10
Addictively deadly difficult combat, a wonderful game world to explore, and a compelling story all add up [...].
Tails of Iron is a 2D action RPG with souls-like mechanics, developed by Odd Bug Studio and published by United Label in 2021. Players take on the role of Redgi, heir to the Rat Throne, as he fights to reclaim his kingdom from the invading Frog Clan. The game features hand-drawn visuals, weight-based gear, and intense boss battles that test skill and strategy.
Client
Solution
Engine
Platforms
Release
Partnership timeline
United Label partnered with Pingle Studio to bring Tails of Iron to all PlayStation and Xbox consoles. We had to add next-gen controller features and optimize performance for PS and Xbox consoles.
United Label needed more than a game porting. The game had to perfectly fit PS and Xbox controllers and keep its combat intensity intact across previous and current-gen consoles.
That meant overcoming three major hurdles:
We took the challenge and got down to work.
Have a similar challenge?
We can help!
Modern consoles like PS5 and Xbox Series X|S come with new gamepads and features that deepen player immersion. On PS5, it’s the DualSense adaptive triggers and haptics; on Xbox, the refined rumble and impulse triggers. We integrated these features into gameplay to make every action feel natural and intuitive.
Developed control scheme prototypes for next-gen gamepad features
Ran focus group sessions to compare the comfort and responsiveness of game controls
Integrated the most intuitive variations into the console builds
Result → New level of immersion where every action resonates through the controller.
30 FPS is standard for most 8th-generation console games, while 9th-generation consoles typically target 60 FPS. To achieve the desired FPS, we optimized the PC build so the game maintains its target frame rate across consoles.
Result→ Consistent, responsive experience on 8th and 9th gen PlayStation and Xbox platforms.
Bringing a PC-designed control scheme to consoles is never plug-and-play. Each PlayStation and Xbox gamepad has its own ergonomics and button layout. We redesigned the controls to ensure players experience smooth gameplay on Xbox and PS consoles equally.
Result → Intuitive, comfortable controls across PS and Xbox.
From technically demanding titles to stylistically unique games, we've helped dozens of developers scale their games’ success on new platforms. In record times.
We‘ll gladly discuss your brand, business goals, and tasks. After submitting the form, we will contact you within 24 hours.
Olga Chernova