Good Shepherd Entertainment
releases The Eternal Cylinder 
gets a multi-platform
on PS5 and Xbox Series X/S 
with the help of pingle studio

Case study
the challenge

Empower the game with RTX and next-gen consoles functionality and release it on PS5 and Xbox Series consoles

the challenge
the result
the result

The Eternal Cylinder is successfully launched on PS5 and Xbox Series consoles.

commercial and critical reception

- 82/100 Metascore for Xbox One version

TBA

01.

creative in
implementing DualSense
controller features

02.

agile to deliver a
launch-ready game
with a short turnaround

03.

Vision grounded in 15+
years of experience
with unreal engine

the pingle advantage

The Good Shepherd Entertainment launched
The Eternal Cylinder on 
next-gen consoles with all 
the required features. 

Adapting existing code
to console requirements
Smooth controls including
next-gen consoles gamepads
new functionality.
Adapting game design
to feel native and intuitive
on any gamepad.

learn more about porting with us

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here are some solutions we’re
especially proud of

A team of 14 technical specialists helped to empower The Eternal Cylinder players with a truly next-gen gaming experience. Here are some exciting solutions we applied:

challenge

Implement the RTX technology support for the game

solution

- Update the engine version from UE 4.24 to UE 4.27

- Recreate the SkookumScript plugin functionality, which is not supported on UE 4.27

- Manually transfer multiple game functions into the updated version of the game

challenge

Fix all the conditional blockers that stopped us from passing the TRC certification.

solution

- Localize the conditions that cause the crashes

- Optimize the required mechanics using a better system of next-gen consoles

- Update SDK

- Transfer changes to an updated engine version of the game

challenge

Implement PS5 Activities, Adaptive Triggers, Haptic Feedback

solution

- Develop particular kinds of Haptic Feedback vibrations for multiple game situations, like going through the mud or walking near giant creatures

- Develop game cases and implement Adaptive Triggers in specific scenarios like drinking water and shooting water streams.

- Develop game scenarios for achieving Main and Side PS5 Activities

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