UIG Entertainment brings
horror experience of TheNightfall
to PlayStation and Switch players
with the help from pingle studio

Case study
the challenge

port an indie horror game to PS4 and Nintendo Switch

the challenge
the result
the result

TheNightfall released on all the target platforms

Critics and gamers review

TBA

Testimonials

TBA

01.

adaptive in working with
Unity games

02.

agile in delivery
of a launch-ready game
with a short turnaround

03.

vision grounded in
years of 
experience with
consoles

the pingle advantage

The horror experience of
TheNightfall
is now available for
PS4 and Nintendo Switch players

Adapting existing code
to console requirements
Adapting game design
to feel native and intuitive
on any gamepad.

learn about porting with us

learn more

here are some solutions we made
while working on TheNightfall

Unity developers, QA engineers, Tech Artists, and a UI/UX designer helped to bring TheNightfall to PS4 and Switch console players Here’s a brief story of what challenges have we solved:

challenge

PC build UI couldn’t be applied to console versions

solution
  1. Develop separate UI systems for Switch and PS4 builds
  2. Implement UI for both consoles via Unity toolset
challenge

Optimize the game’s architecture to console gameplay

solution
  1. Optimize available game resources to run well on consoles
  2. Update the existing functionality
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