MULTIPLAYER GAME DEVELOPMENT SERVICES /

Triple your player base with multiplayer

Keep players competing across platforms. With 19+ years in AA/AAA game development, Pingle’s engineers build reliable multiplayer systems for PC, console, and mobile.

Crossplay services for consoles, PC, and mobile

EOS, PlayFab, Steamworks & custom backend integration

19+ years shipping multiplayer for AA/AAA studios

Our clients /

Trusted by the
top creators

For multiplayer games at scale

Here are three situations where we’re the perfect fit:

You want to add multiplayer

But your team is busy with other projects

We become your multiplayer engineering team and handle everything you need from the platform's backend.

You need to scale to more players

But performance bottlenecks don’t let you

Pingle designs a multiplayer architecture that grows safely with whatever player base size you're aiming at.

You have a tight launch deadline

But certification timelines are unpredictable

99% of our builds pass certification on the first try. We ensure your multiplayer meets all platform requirements.

Our multiplayer capabilities

Pingle supports the full lifecycle of multiplayer development. We build the networking and backend systems that keep players connected, no matter the scale.

1

Multiplayer
architecture

We design scalable multiplayer architecture with server-authoritative models, replication, and latency handling.

2

Matchmaking
systems

Pingle builds matchmaking algorithms, lobby systems, and session management that connect players quickly and create balanced matches.

3

Dedicated server
deployment

We set up and manage dedicated servers that support high player concurrency and keep sessions stable during traffic spikes.

4

Backend
infrastructure

Our team applies ready-made backend solutions to power player accounts, inventories, progression systems, and cloud-based game data.

5

Crossplay
integration

We enable crossplay across PC, consoles, and mobile so players on different platforms can join the same multiplayer sessions.

6

Cross-progression systems

We sync profiles, cloud saves, and progress across platforms so players can pick up where they left off on any device.

7

Online services integration

We integrate EOS, PlayFab, Steamworks, and custom APIs for matchmaking, player accounts, and cloud storage.

8

Social multiplayer

We build social layers that keep players connected: party systems, friends lists, voice chat, leaderboards, and invite systems.

9

Network performance optimization

Pingle optimizes bandwidth usage, latency handling, and server performance for smooth gameplay under high load.

10

Multiplayer QA

We test environments under event traffic spikes, network instability, and server stress to find and fix issues upfront.

11

Multiplayer DevOps pipelines

Our team automates CI/CD pipelines and deployment for safe releases and better infrastructure management.

12

LiveOps support

We maintain and expand multiplayer games with seasonal updates and feature improvements after launch.

Start with a multiplayer feasibility test

Let us see how your multiplayer systems can work at scale in just a few weeks.

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We handle the entire multiplayer development lifecycle

Behind every online match is a powerful infrastructure. Here’s how we build the multiplayer systems that make it possible.

Planning
1

Planning

We define features, player capacity, and networking models.

Prototyping & Design
2

Prototyping & Design

Pingle does a feasibility test to validate core gameplay systems.

Development
3

Development

We build networking systems, infrastructure, and matchmaking.

Testing & QA
4

Testing & QA

Our team runs stress tests, network simulations, and large-session testing.

Testing & QA
5

Optimize

We improve latency handling, performance, and bandwidth.

6

Feedback implementation

We act on feedback immediately without slowing the build.

7

Certification & publishing

Pingle submits builds for platform approval and ensures compliance.

Certification & publishing
8

Post-launch support & LiveOps

We maintain servers, release updates, and monitor performance.

Our multiplayer technology stack

We use modern tools for game development, so that your game runs without hiccups across all platforms.

Languages

C++ C++ C# C# JavaScript JavaScript TypeScript TypeScript

Data versioning

Perforce Perforce Git Git SVN SVN Plastic Plastic

CI/CD

Jenkins Jenkins TeamCity TeamCity GitLab GitLab CI CircleCI CircleCI

Backend

EOS EOS PlayFab PlayFab Firebase Firebase Node.js Node.js

Dedicated servers

Docker Docker

Infrastructure

Kubernetes Google Kubernetes Engine Amazon EKS Amazon EKS Apache Kafka Apache Kafka MongoDB MongoDB Atlas Atlas

How we can help /

Related expertise

Expanding your game, fixing issues, or launching on new platforms? Our teams step in where you need them most.

Let’s talk about
your game

Thank you for your interest in our game development company. Reach out to Pingle by leaving a message below.

1

Let’s talk

Hop on a call to talk about your project

2

Benefits

We’ll discuss relevant case studies and how you can benefit from our experience

3

Synergy

If there is synergy, we’ll do a tech audit with our bespoke solutions

    Frequently asked questions

    1

    What multiplayer services does Pingle provide?

    Our multiplayer game development services include multiplayer architecture design, matchmaking systems, dedicated server setup, backend development, crossplay integration, cross-progression systems, and multiplayer QA. We also support LiveOps, performance optimization, and online services integration.

    2

    Can you add multiplayer features to an existing game?

    Yes. Our engineers can integrate multiplayer systems into an existing game, including replication, matchmaking, player accounts, party systems, and crossplay functionality. We also rebuild unstable networking systems and optimize multiplayer performance.

    3

    How long does it take to develop a cross-platform multiplayer game?

    It depends on the scope, but for most projects, we deliver a fully optimized cross-platform build in several months. For large-scale games with complex features, timelines can extend to a year or more.

    4

    Do you support crossplay in multiplayer games?

    Yes. Our team can implement crossplay so players on PC, consoles, and mobile devices can join the same multiplayer sessions. We integrate services such as Epic Online Services, PlayFab, and Steamworks for stable cross-platform gameplay.

    5

    Can you scale multiplayer systems for large player bases?

    Yes. We build backend infrastructure and dedicated server environments that support high player concurrency. Our multiplayer systems are designed to scale as your player base grows.

    6

    Can you support multiplayer games after launch?

    Yes. We provide LiveOps and post-launch support for multiplayer games, including server maintenance, infrastructure scaling, performance monitoring, and feature updates.

    7

    What does the “first-pixel build” or feasibility test include?

    Our feasibility study evaluates whether your multiplayer game concept or feature can work technically before full development begins. We analyze networking architecture, backend requirements, multiplayer performance, and platform constraints, then deliver a prototype, technical recommendations, timeline, and suggested team composition. Book a call with us to see how we can do the feasibility study for your project.

    8

    Can you help us pass the certification?

    Yes. Our engineers and QA teams prepare multiplayer builds to meet platform certification requirements for PlayStation, Xbox, Nintendo, and PC storefronts. We test networking systems, online features, and platform integrations to ensure your game passes certification and launches on schedule.

    book a free consultation

    We‘ll gladly discuss your brand, business goals, and tasks. After submitting the form, we will contact you within 24 hours.

    Olga Chernova

    /// Business Development Director