Co-development /

Senior talent,
available now

When your team’s at capacity, we plug in fast. Through Pingle’s game co-development, our senior experts join on a pay-per-go basis, integrate into your workflow, and deliver from week one.

We can partner on a flexible pay-per-go basis

Pingle

  • 19+ years of experience and 300+ senior experts
  • Full ownership of tasks
  • Up to 10x team scaling in weeks if needed
  • Full integration into your pipeline

Client

  • The number of specialists and required skillsets
  • Clear timelines
  • Project access
  • Control over priorities and deadlines

Win–win model /

Senior experts,
when you need them

No lengthy onboarding or juniors that need handholding. Just the right experts who join quickly and help you launch on time with quality that delights players.

Trustworthy partnership

We don't just deliver people, we solve problems. Our remote game team acts as an extension of yours, taking ownership and tackling the most complex challenges.

Transparent monthly billing

You pay only for the work delivered, with clear reporting and full visibility. There are no hidden fees or vague burn rates.

Rare tech expertise

With 19+ years in production and 300+ in-house experts, we handle projects many teams avoid, from legacy code to challenging porting tasks.

Ramp up or down in days

Our team keeps intentional overcapacity to ramp up fast when needed, scaling from 3 to 30 members in less than two months.

30% faster delivery

Thanks to proven processes, we deliver projects 30% faster than most studios, without compromising quality.

Integrated like in-house

Our developers embed directly into your workflows, using your tools and fully participating in your processes just like internal team members.

Testimonials /

What our partners say

Our partnerships are built on trust and proven results. That’s why leading game development studios choose to work with us again and again.

We knew that Pingle had helped our friends at Dontnod Entertainment in porting their title Life is Strange to iOS. Pingle managed to optimise our existing mobile assets to run on the lowest end devices supported by Apple Arcade to a playable frame rate. A professional, friendly, and experienced studio, which we would recommend without hesitation.

Tobias Fossheim

Producer at Revolution Software

Before ramping up our production pipelines for Environment and Character Art, we needed support in creating 2D concepts to meet our expected throughput. In working with Pingle, what started as a solution to a simple production challenge grew into a wonderful partnership full of collaboration and creativity.

Producer

at Iron Galaxy Studio

We needed an external QA support in the weeks leading to the release of The Walking Dead: Saints & Sinners. Pingle seemed to have all the necessary resources available on top of being competent and well‑versed in VR. We identified and addressed a volume of bugs we couldn’t have tackled on our own.

Nicolas Soufflet

Director of Strategic Partnerships & Sourcing at Skydance Interactive

It was an absolute pleasure to work with Pingle Studio, who provided great help with both the development and porting of Lawn Mowing Simulator. Their communication, efficiency, skill and experience have been a huge benefit to LMS.

Michael Davies

Producer at Skyhook Games

We often require help with projects "on fire". Pingle has always been flexible enough to accommodate our needs. They've not been scared by challenging projects. We were able to ship multiple projects on tight deadlines with the challenging tech behind them. Pingle were able to deliver on time.

Alex Nichiporchik

CEO at tinyBuild

Iron Galaxy was very pleased with the development work Pingle did for our company. The Pingle team was a terrific functional fit and matched our intensity for high quality deliverables on time or ahead of schedule.

Carter Lipscomb

Dr. Business at Iron Galaxy Studios

We needed a partner that was experienced with UI/UX in UE4 and who could help us with the implementation and optimization of features we had already roughed in. Pingle helped us with many different tasks on multiple areas of the game and we are very thankful.

Kevin Franklin

Founder/CEO at Final Strike Games

We worked with Pingle Studio because we wanted to quickly produce a large volume of blockouts for X4: Split Vendetta and turn them into final modules for the game. Their 3D artists consistently delivered the quality 3D art we needed, helping us to release our game on time.

Lino Thomas

3D Artist at Egosoft

Fast results /

Start fast, see results
in 4 weeks

We begin building on day one, not two weeks later, so you get results within the first month. Here’s how game co-development with Pingle works.

Immediate start

We plug in senior experts right away and build your team around them, ready to start tomorrow.

Results in under a week

You’ll see real progress: bugs fixed, tasks completed, and solutions delivered to level up your game development.

Transparent monthly reports

You get detailed updates every month with completed tasks and deliveries, so you always know where your project stands.

Easy scaling

You can add 10+ qualified specialists per month to help you keep up with deadlines without quality drops.

Built-in knowledge transfer

With 90% team retention and full documentation, your team can jump in anytime and take it from there.

On-time delivery

We break the project into milestones, get your approval at each step, and consistently meet tight deadlines.

WHAT YOU GET /

PINGLE VS. OTHER
EXDEV VENDORS

Unlike vendors who simply provide outsourced game dev, we integrate deeply with your team, owning the work we deliver.

Common outsourcing pitfalls

  • Lack of control

    Many outsourcing firms work in silos, leaving you out of critical decisions and progress updates.

  • Hidden costs

    Vague burn rates and unclear reporting lead to budget surprises and wasted resources.

  • Variable quality

    Outsourcers often lack senior expertise, which means you’ll face inconsistent results and delays.

  • Poor integration

    External teams struggle to fit into your workflows, causing communication gaps and inefficiencies.

Here's why partnering with us is different

  • We give you full transparency and control over every hour worked.

  • You pay only for actual time and resources spent, with detailed reporting.

  • 84% of our engineers are mid- to senior-level, so you receive top quality.

  • We integrate fully into your processes, acting as your in-house team.

  • Trusted by leaders including SEGA, Epic Games, Square Enix, and Zynga.

Let’s talk about
your game

Thank you for your interest in our game development company. Reach out to Pingle by leaving a message below.

1

Let’s talk

Hop on a call to talk about your project

2

Benefits

We’ll discuss relevant case studies and how you can benefit from our experience

3

Synergy

If there is synergy, we’ll do a tech audit with our bespoke solutions

    Frequently asked questions

    1

    How do you ensure transparency in hourly billing?

    We provide detailed time tracking and regular reports so you always know exactly how every hour is spent.

    2

    Can I scale the team up or down based on my project needs?

    Absolutely. Our model is built for flexibility, so you can add or reduce specialists as your workload changes, with no long-term commitments or overhead costs.

    3

    Will I have control over the project direction?

    Yes, you remain fully in charge. We follow your lead, align with your creative vision, and keep you informed every step of the way.

    4

    How quickly can you onboard new team members?

    Our developers can integrate with your team within days and start delivering immediately.

    book a free consultation

    We‘ll gladly discuss your brand, business goals, and tasks. After submitting the form, we will contact you within 24 hours.

    Olga Chernova

    /// Business Development Director