3D Environment Artist

Dnipro/Kyiv/Lviv/Remote

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    We are looking for a Middle / Strong Middle 3D Artist with experience creating game-ready environment and prop assets.

    Requirements:

    • 3+ years of commercial experience as a 3D Artist, Environment Artist, or Prop Artist.
    • Strong proficiency in Blender, with solid hard-surface and prop modeling skills.
    • Good understanding of topology, proportions, and mid-poly workflows.
    • Ability to create clean mid-poly shading, work with Weighted Normals, and optimize geometry.
    • Confident UV unwrapping and UV layout skills.
    • Confident use of Substance 3D Painter and understanding of PBR workflows.
    • Experience creating tileable/seamless textures.
    • Intermediate English (B1) or higher for working with technical documentation and communication.

    Responsibilities:

    • Create game-ready environment and prop assets according to project requirements and technical specifications.
    • Create and maintain clean topology, UVs, materials, and textures.
    • Work within established art and production pipelines.
    • Ensure assets meet technical requirements and maintain consistent visual quality.
    • Collaborate with other artists, leads, and the production team.

    Would be a plus:

    • Experience working with Unity.
    • Experience with custom Blender tools/add-ons and established studio pipelines.
    • Experience with Zen UV or similar UV tools.
    • Understanding of texel density normalization, modular assets, gameplay constraints, collision requirements, and navigation systems.
    • Experience with Git, Fork, or other version control systems.

    What we offer:

    • Working within a team with well-established pipelines;
    • Close collaboration with art and technical departments;
    • Participation in the development of complex hard surface solutions (architecture, machinery, destruction systems);
    • Fast hiring and clear process;
    • 20 Paid Vacation Days;
    • 10 Paid Sick Leave Days;
    • Regular salary reviews;
    • Personal Development Plan for clear growing of skills;
    • Accountant support;
    • Comfortable Office Location and the ability to work remotely;
    • Corporate English lessons;
    • Advanced training: compensation of 50% of the cost of training courses, and video courses;
    • Career Path and Mentorship Program;
    • Referral internal Program: Active Program with Great Bonuses;
    • Community of people who understand your game passion.

    ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

    Attention: Pingle Studio DOES NOT HIRE from the Russian Federation and Belarus.

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    book a free consultation

    We‘ll gladly discuss your brand, business goals, and tasks. After submitting the form, we will contact you within 24 hours.

    Olga Chernova

    /// Business Development Director