Middle Unity Technical Artist

March 13, 2023

We are looking for a skillful Technical Artist to work on our FPS shooter, focusing on mobile porting.
ATTENTION: Pingle Studio DOES NOT HIRE from Russian Federation.

Main responsibilities:

  • Integrating content;
  • Creating and configuring VFX;
  • Optimizing game assets and render pipeline.


            • Experience with Unity;
            • Strong knowledge of Unity assets optimization;
            • Understanding of render pipeline;
            • Experience with GPU performance analysis tools;
            • Experience with particle systems;
            • Experience with creating shaders;
            • Experience with Jira and Git.

Will be an advantage:

  • Experience with creating and editing Terrain;
  • Experience with Cinemachine;
  • Basic understanding of C#.

What we offer:

  • Fast hiring and clear  process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support and full taxes coverage;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.
or send CV to:   [email protected]

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