Insurgency Sandstorm
Sandstorm Scales Up with LiveOps and Crossplay
What we do
Any engine, any platform, 160 senior and mid-level game engineers
Entire LiveOps cycle, regular content updates and seasonal expansions
A range of art styles. Characters, environments, concept art, animation
Purpose-built to help you resolve technical problems quickly
Past-gen consoles, Nintendo Switch, mobile. Fixed cost porting services
Purpose-built to help you resolve technical problems quickly
How we work
Have questions?
[email protected]
/ ART PRODUCTION SERVICES /
Stylized heroes, photoreal worlds, full-scale levels — we deliver it all, and fast. From concept to final asset, Pingle owns the result and brings your vision to life on any platform.
/ Our clients /
We take full ownership of your art production, from first sketch to final asset. No micromanaging, no surprises, just great art delivered on time.
We can quickly create a visual prototype to test the look and feel, so you get full clarity before production.
/ Process /
It starts with a spark — a mood, a shape, a world. From there, we build it piece by piece: concept art with purpose, assets that hold up in-engine, and a style that stays consistent no matter how big your game gets. Always on time, always aligned with your vision.
Your game world, fully realized and ready for launch.
0% Complete
A game art is ready
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success rate
First-time
certification
Games
currently
underway
experts
in game
development
Years
in game development
From stylized 2D creatures to realistic 3D props, we know how to create game art that performs and impresses in any genre. Explore the games we've helped bring to life.
/ Cases /
From bold indie visions to AAA productions, we’ve helped studios craft unforgettable visuals under tight deadlines, with complex styles, and across every genre.
/ Our advantages /
We bring art to life with sharp graphics, flawless platform polish, and smooth cross-platform play.
CONCEPT ART & 2D
UI/UX DESIGN
3D ENVIRONMENT
CGI & VFX
3D CHARACTERS
LEVEL ART
3D ANIMATION
WEAPONS
REALISTIC HAIR AND FUR
BUILDINGS & OUTDOORS
VEHICLES
ILLUSTRATIONS
We don’t just deliver work, we shape your game’s art and
experience as true partners.
We take full responsibility for the art pipeline, so you can focus on the bigger picture.
We tailor controls, UI, and visuals to create an experience that feels natural.
No matter the platform, we ensure your game looks great and plays smoothly.
We offer predictable pricing and fast delivery, so you know exactly what to expect.
We keep extra capacity on purpose to quickly scale the art team as needed.
As your partner, we can invest in your game, sharing both the risks and the rewards with you.
"Before ramping up our production pipelines for Environment and Character Art, we needed support in creating 2D concepts to meet our expected throughput. In working with Pingle to accomplish this, what started as a solution to a simple production challenge grew into a wonderful partnership full of collaboration and creativity."
Producer at Iron Galaxy Studio
Whether you need a one-time art asset creation or a long-term collaboration, Pingle offers flexible engagement models for each case.
Upfront costs for art-related porting projects. No surprises, transparent processes, deliveries always on time and on budget.
Flexible support where you pay as the creative work unfolds. Perfect for evolving art needs.
We invest alongside you in your game, sharing risks and rewards. Applies only to porting and remastering projects.
Thank you for your interest in our game development company. Reach out to Pingle by leaving a message below.
Hop on a call to talk about your project
We’ll discuss relevant case studies and how you can benefit from our experience
If there is synergy, we’ll do a tech audit with our bespoke solutions
What art styles do you work in?
Our art team is experienced in a wide range of styles, from stylized and cartoonish to detailed 2D and ultra-realistic 3D. Check out our selected worksto see what we’ve done across different genres and aesthetics.
Do you have a dedicated Art Department?
Absolutely. Our Art Department is led by a seasoned Head of Art with over 7 years in AAA and AA game development. He manages cross-functional teams in 2D, 3D, and animation, builds efficient art pipelines, and ensures artistic quality across platforms. If you want to talk about your art needs, just leave us a short note, and we’ll get back to you ASAP.
Can you match an existing art style or integrate with our current team?
Yes. We can adapt to your established visual style or help you define one from scratch. Our artists are also used to collaborating with in-house teams, following existing pipelines and tools to ensure seamless integration.
How do you ensure consistent quality across assets and platforms?
We follow a structured review pipeline and conduct regular syncs with your team to keep visuals aligned. Our artists test assets in-engine early and often to ensure they look and perform as expected on every target platform.
We‘ll gladly discuss your brand, business goals, and tasks. After submitting the form, we will contact you within 24 hours.
Olga Chernova