Insurgency Sandstorm
Sandstorm Scales Up with LiveOps and Crossplay
What we do
Any engine, any platform, 160 senior and mid-level game engineers
Entire LiveOps cycle, regular content updates and seasonal expansions
A range of art styles. Characters, environments, concept art, animation
Purpose-built to help you resolve technical problems quickly
Past-gen consoles, Nintendo Switch, mobile. Fixed cost porting services
Purpose-built to help you resolve technical problems quickly
How we work
Have questions?
[email protected]
/ GAME ENGINEERING SERVICES /
For 18+ years, Pingle has been co-developing AA/AAA games with top studios worldwide. From remasters to DLCs, our team of 300+ specialists takes full ownership and gets things done. You lead the vision, our game engineering services help you scale it.
/ Our clients /
We’ve helped studios release titles as planned, even when it seemed impossible. Tight deadlines, outdated custom engines, tricky platforms, broken builds — nothing scares us. Whatever the challenge, we’ve already done it before.
We’ll assess your project's feasibility and outline what’s possible, usually within just a few weeks.
success rate
first-time certification
games
currently underway
experts
in game
development
years
of game development
/ Cases /
We’ve teamed up with leading studios to help them grow their games through sequels, DLCs, and live-ops support. Our partners count on us to get it right every time, and we’re proud of the results. Take a look at a few of these journeys.
We’re not just another vendor selling hours. With Pingle, you get a partner who understands your vision and brings it to life.
We deliver polished gameplay that feels great on every platform, without cutting corners.
We take full ownership of the project and keep you updated, so you can focus on your next big idea.
We tailor controls, UI, and gameplay to make sure your players get the best possible experience.
Pingle integrates with your workflow. We make it fast and easy. Our goal is to support how you work, not disrupt it.
18+ years of experience, extra capacity, and first-try TRC passes — we know how to get your game out ASAP.
Grow or shrink the team as needed — no extra hires or headaches on your side.
"Iron Galaxy was very pleased with the development work Pingle did for our company. The Pingle team was a terrific functional fit and matched our intensity for high-quality deliverables on time or ahead of schedule."
Carter Lipscomb
Dr. Business at Iron Galaxy Studios
Whether you need short-term support or fully managed game development, Pingle offers flexible engagement models.
Need your game ported? We offer a fixed-price model — something few studios are confident enough to promise.
Pay for the development work as it happens. Ideal for projects where the scope and timeline can change.
We can invest in your game, funding development and earning a revenue share once the game generates income.
Thank you for your interest in our game development company. Reach out to Pingle by leaving a message below.
Hop on a call to talk about your project
We’ll discuss relevant case studies and how you can benefit from our experience
If there is synergy, we’ll do a tech audit with our bespoke solutions
How much does a co-dev project cost?
It depends on what you need. Factors like the game’s complexity, the platforms you’re targeting, and the tech involved all play a role. For example, working on similar platforms or familiar engines is faster and cheaper. More custom or complex setups or unique gameplay features can take more time and resources. If you want a better idea, just contact us — we’ll run a free audit and give you an estimate tailored to your project.
Can Pingle invest in my game?
Yes, but this applies only to porting or remastering projects. That means we can help reduce your initial costs by funding part of the development and then share revenue once the game starts earning. If that sounds interesting, check out our Skin in the game page.
What games have you already helped build?
We’ve worked alongside studios on titles like Life Is Strange, Five Nights at Freddy’s, The FINALS, Insurgency: Sandstorm, and one of our recent projects includes a Nintendo Switch title Lynked: Banner of the Spark. Check out our case studies to see the full list and details.
We‘ll gladly discuss your brand, business goals, and tasks. After submitting the form, we will contact you within 24 hours.
Olga Chernova