Game Testing Services

Make sure your game works as it is meant to by trusting the game testing to a team who helped release 40+ games on every possible platform.
our value

Game Testing as a Service

 

From crashes to glitches and everything in between, enhance your game’s overall quality with our flexible game testing services. By letting us take care of technical problems with our video game quality assurance services, you also prevent needless customer complaints and refunds, setting yourself up for greater success among gamers and critics alike. Do not hesitate to trust your game QA services needs to us. 
We provide all the range of help, from mobile game testing services to multiplayer quality assurance.

how we can help
functional
testing
non-functional
testing
regression
testing
multi-platform
testing
full-cycle testing
test your game with experts, no
matter the engine or platform
our technical toolkit
our technical toolkit
our technical toolkit
Unity
Unreal Engine
C#
C++
Python
Objective-C
Java
our game testing tools
Хbox One Manager
Neighbourhood for PS
Nintendo Dev Interface
Nintendo Target Manager
X-Code
Android Studio
our game testing tools

FAQ

What are bugs and glitches in game testing?

Video game testing companies will be very familiar with the different types of bugs and glitches but the most common is a crash. A crash is when the game executable freezes, blocks, or exits the game entirely. Game crashes can come at any time, whether during loading or gameplay and often leads to the user losing their progress and having to repeat a section of the title.

This particular bug is one that gamers despise, so it is essential that productions ensure that crashing-related bugs are minimal. You may also hear the term crash referred to by QA game testing groups as a CTD, which means crash to desktop. The term is generally referred to when no error message accompanies the crash.

The other categories include severe and minor. Severe bugs halt the progress of the game or stop the user from being able to complete a section or progress. As an example, a quest may not trigger when you return an item to the giver halting your progress. Minor bugs can include irritating but not game-breaking bugs including things like visual glitches, objects disappearing, character models clipping the environment, those sorts of things.

Why outsource game testing?

Outsourcing game testing to video game testing companies gives you a distinct production advantage. Essentially, studios that specialize in testing know exactly how to find bugs and glitches within your game title quickly and efficiently. They have a huge array of tools, platforms, and resources and are often a fraction of the cost of doing your QA in-house.

Not only is it cheaper to outsource your testing, but it also allows you to prioritize other aspects of your game title whilst professionals finely comb through the title and clear bugs. Using experienced testers means they know exactly what they’re looking for, they’ll be familiar with common bugs and importantly how to recreate them and trigger them for problem-solving purposes. Outsource game testers are generally great communicators too, they have a lot of experience and know how to correspond with developers in a clear and concise manner to get the issue solved promptly.

Being able to outsource your testing to professionals means that you’ve got an entire stage of production that you can relax on, allowing your in-house artists and experts to focus their efforts on other parts of production. Most big studios outsource their testing as it's more affordable and time efficient.

how we work
how we work
our game testing process
01
Analyze the project’s game design
(rules, construction)
02
Define the testing requirements
03
Choose the right test approach
04
Create test cases
05
Perform testing
06
Make bug reports
07
Review with partner
08
Repeat until all bugs are squashed
testimonials

What our partners say

Producer at Iron Galaxy Studio
Before ramping up our production pipelines for Environment and Character Art, we needed support in creating 2D concepts to meet our expected throughput. In working with Pingle to accomplish this, what started as a solution to a simple production challenge grew into a wonderful partnership full of collaboration and creativity. In addition to producing content at a high quality, Pingle proved to be reliable, communicative, and consistent. As a Producer, I value that significantly.
Michael Davies - Producer at Skyhook Games
It was an absolute pleasure to work with Pingle Studio, who provided great help with both the development and porting of Lawn Mowing Simulator. Their communication, efficiency, skill and experience have been a huge benefit to LMS.
Nicolas Soufflet - Director of Strategic Partnerships & Sourcing at Skydance Interactive
We needed an external QA support in the weeks leading to the release of The Walking Dead: Saints & Sinners. Pingle seemed to have all the necessary resources available on top of being a competent and well-versed in VR studio. We identified and addressed a volume of bugs we couldn’t have tackled on our own. The game release was a big commercial success and our collaboration ensured a fantastic first impression!
Kevin Franklin - Founder/CEO at Final Strike Games
We needed a partner that was experienced with UI/UX in UE4 and who could help us with the implementation and optimization of features we had already roughed in. We saw the experience level of the team and their focus on UI and UX as key capabilities. Pingle helped us with many different tasks on multiple areas of the game and we are very thankful.
Alex Nichiporchik - CEO at tinyBuild
We often require help with projects “on fire”. Pingle has always been flexible enough to accommodate our needs. They’ve not been scared by challenging projects. We were able to ship multiple projects on tight deadlines with the challenging tech behind them. Pingle were able to deliver on time.
Tobias Fossheim, Producer at Revolution Software
We knew that Pingle had helped our friends at Dontnod Entertainment in porting their title Life is Strange to iOS. Pingle managed to optimise our existing mobile assets to run on the lowest end devices supported by Apple Arcade to a playable frame rate. A professional, friendly, and experienced studio, which we would recommend without hesitation.
Carter Lipscomb - Dr. Business at Iron Galaxy Studios
Iron Galaxy was very pleased with the development work Pingle did for our company. The Pingle team was a terrific functional fit and matched our intensity for high quality deliverables on time or ahead of schedule.
Lino Thomas, 3D Artist at Egosoft
We worked with Pingle Studio because we wanted to quickly produce a large volume of blockouts for X4: Split Vendetta and turn them into final modules for the game. Their 3D artists consistently delivered the quality 3D art we needed, helping us to release our game on time.
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testimonials
how to start

It takes four simple steps to trust your video game QA testing services to a skillful and experienced game testing service provider:

01
Discuss the needs and goals of the project
02
Define its milestones and establish scope
03
Sign a legal agreement
04
Kick off the project
have us contact you

Game QA outsource

You don't have to hire a separate game testing company if you need to outsource QA testers. Trust your QA testing for video games to a company, that has a 360 view of game-making processes. With 60+ games released with our help,  we've sharpened our skills on any possible game genre and are ready to provide game testing solutions of the highest quality. 

Focus on creative tasks

Drive your development, designing, and creative power to making your game more unique and groundbreaking. Concentrate on ideas and concepts, not delivery. Improve the quality of your game with the help of game QA outsourcing from an industry-recognized professional!